![]() Packed RRSHD & CBASH for improved loading times.Minor foliage & terrain material tweaks.Fixed Flag being rendered without poles.Fixed minor verge issue near paddock exit.Fixed distance marker texture brightness.Improved AI behaviour on all layouts, including pit entry behaviour.Key headlines for this new build is the introduction of further AI tweaks for a better offline racing experience, the addition of CBASH and RRSHD shaders for faster loading times, and various graphical improvements to further uplift the visual experience on track – amongst other, smaller tweaks as can be seen in the update notes below. So if you are looking for non-tarmac racing rFactor 2 is not really your platform. Lime Rock Park | Steam Workshop: CLICK HEREĪ firm fan favourite amongst rFactor 2 players, and a track that benefitted from a significant PBR update refresh as recently as May last year, Lime Rock Park in the USA again comes under the microscope of the track team here at Studio 397 for this latest update release. But development on that domain has also stopped in rFactor 2 after Dirt Rally from Codemasters was proven to be a SOLID title for simulating Rally Racing. Removed Full Course Yellow settings from GDB files.Optimization of RaceSurfaces for possible performance gains.Optimized track side RVs with reduced poly count.Fixed some issues with safety vehicles.Improved Oval AI pit entry, prevent from brushing wall at T2 & T4, fixed occasional braking over Start Finish line and reduced chance of passing on yellow line during turns.Visually it certainly has a retro look, but technically the co. We converted it to rFactor 2 using the tools we make available to modders including gJED and our SDK/Mod Mode. In this new version 1.15 update, our track team have worked on both the Road Course and oval layout configurations, including a further performance pass to improve framerates, multiple fixes to AI behaviour on the oval and road course configurations, and other, smaller fixes and tweaks. Montreal is a track from the original rFactor racing simulation, released in 2005. Our most recent track release for rFactor 2 benefits from some minor quality of life improvements identified over the first few weeks of release. RFactor 2 Steam Store | Steam Store: CLICK HERE Having taken the last few weeks to review community feedback on a number of our current tracks, the Studio 397 track team have taken the opportunity to revisit some of these popular venues from within rFactor 2 to address a number of outstanding issues and bring forward planned improvements, as we continue to actively try to balance our resources between upgrading existing releases, and developing new and exciting pieces of content for our community to enjoy.Īlthough we are scheduled to deploy our next, new content drop in May, we couldn’t resist taking the opportunity to get these updates out into the hands of the public, with all changes now available within the respective workshop or store items. The rFactor 2 development team are pleased to release a collection of updates and improvements to some of our key free and paid tracks within rFactor 2 – introducing a number of quality of life improvements to these circuits outside our standard quarterly release cycle schedule.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |